vs Sword and Board
By far the most common weapons set sword and board sacrifices reach and offense for better defense. Wrap shots, generally speaking, are the best way to kill a S&B fighter which makes flails a good weapon of choice to hunt them. The larger the shield the more effective wrap shots become. The same set of thinking is true for reds, which are also a good thing to hunt a shield with (though this goes better with support). Spears, as long as they are supported, tend to do a good job at taking them apart as well as they can work angles to bypass a shields defense. Shields can also be taken apart by legging and then getting angles as many shield fighters haven't learned good footwork. Trying to snipe shields with an archer can also be extremely effective if they're engaged with someone else as this distraction leaves openings and makes it so that the aren't still necessarily watching for incoming fire.
vs Florentine
Florentine fighters tend to be weak against stabs. I'd pick archery gear as my first choice then a spear armed with a secondary. While a polearm certainly has an OFFENSIVE advantage they are potentially at a DEFENSIVE disadvantage because they can get rushed. Failing to immediately get the stab or take a leg the polearm is then in serious trouble. I generally recommend taking a support for the polearm if they're going against a florentine fighter. A secondary weapon on a spear largely negates this disadvantage as you can sill block and strike should the close.
vs Polearms
Polearms trade range for defensive ability which means that anyone who can close that gap represents a significant threat. As any polearm your primary threat is going to be archers because they take away your one advantage. As a spear the biggest threat is a shield as they have the highest defense so being able to throw shots quickly does less for you. As a redsman your biggest threat is a florentine fighter as 1) you cannot destroy the thing they block with (unlike a S&B fighter) 2) because they aren't carrying very much they typically can engage very quickly once you miss 3) once the florentine fighter closes they can throw many more swings then any other weapons set.
vs Archers
Archers can't melee so that's the pretty obvious disadvantage. Their counter is pretty much anyone with a shield. They also tend to get picked off by flankers (including florentine fighters) due to having their eyes on the line in front of them and not the flanks.
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